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shooter

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I’ve been a sucker for online multiplayer shooters as of late. I haven’t stuck to most of them, but I’m always interested to see what kinds of new and exciting things are being attempted within the space. Rogue Company was one that I’d been aware of, but I didn’t really have it on my radar. However, when the chance arose to check out the Free Edition, I had to give it a shot. Rogue Company…

Touhou Kobuto was originally released by developer CUBETYPE as a PC-exclusive third-party Touhou game back in 2010. The bullet hell shmup/fighting game hybrid was later revamped, renamed Touhou Kobuto V: Burst Battle, and released on PlayStation 4 last year alongside the wonderful ARPG Touhou: Scarlet Curiosity and CUBETYPE’s own Senko no Ronde-like third-party Touhou game Touhou Genso Rondo: Bullet Ballet. When NIS America announced that it would be localizing the title—and bringing it to Nintendo…

A lot of the indie titles that are launching on Nintendo Switch now are games that I missed when they were originally released and Inversus Deluxe is no exception. The newly-expanded top-down shooter is a game that I actually hadn’t even heard of until I saw it on the Nintendo Switch eShop, where it launched alongside almost a dozen other indie titles this past week. Intrigued by its minimalistic design, I sat down with the…

We all have some game from some long-forgotten genre that we wish we could relive in modernized form. Unfortunately, it’s not often that this happens, especially in the case of arcade games. More often than not, the developers of modern arcade-style games try to replicate the retro style alongside the retro design. Juanito Arcade Mayhem takes a different approach; it takes from several classic arcade games, adapting key mechanics from them to its core gameplay…

Batch 17 is exactly the kind of game that I like hearing about: an ambitious passion project that is going well. The online third-person shooter has come a long way since it first showed up on Greenlight and is set for release later this year. With that in mind, I recently sat down with Lead Developer Benjamin McCallister of Baffled Media to take a tour of the game’s first level and discuss it in some…